Players decided where to reinforce their troops and when to battle a neighbor. In Risk, each player was given soldiers to spread out on a world map. The classic board game of Risk is one of the inspirations for modern real-time strategy games. Combine the strategic forces of chess, the “this unit beats that” element of rock-scissors-paper, and the challenges of learning to use specific and limited resources to build a military force with your enemy playing while you do and you’ve got a real time strategy game.
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